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Charms are compo items in Stick Ranger. They can block status ailments of an enemy attack. The status ailments are:

  • Slow, reduced movement speed and attack speed.
  • Poison, constant damage per frame.
  • Freeze, immobilization.

Since in the game there are 3 elements that cause status ailments, there are only 3 Charm types: Ice, Poison, and Freeze, respectively. They work exactly the same as Black Crystals; they protect from a certain ailment for a certain chance (where it is 50%, 80%, 90% or 95% of the time), depending on the type of charm the character possesses (note that the damage of the attack still applies, though). The prices for both buying and selling is the same as the Jewels (excluding Diamond 1).

List of all charms[]

Ice Charm Ice Charm

Level Effect Dropped by Cost for
buying
Profit for
selling
Level 1 50% Ice Invalid Blue Big Skull Bat (Hill Country 2) 2000 250
Level 2 80% Ice Invalid Cyan Boss Gel Dragon (Seaside 3) 4000 500
Level 3 90% Ice Invalid Grey Boss Box Walker (Desert 2) 6000 750
Level 4 95% Ice Invalid Blue Shield Eel (Cavern 4) 8000 1000

Composition restriction: no restrictions

Poison Charm Poison Charm

Level Effect Dropped by Cost for
buying
Profit for
selling
Level 1 50% Poison Invalid Green Big Smiley Walker (Hill Country 1) 2000 250
Level 2 80% Poison Invalid Olive Boss Star Tree (Mist Grove 3) 4000 500
Level 3 90% Poison Invalid Red Gel Zombie (Desert 6) 6000 750
Level 4 95% Poison Invalid Blue Big Shield Eel (Cavern 5) 8000 1000

Composition restriction: no restrictions

Freeze Charm Freeze Charm

Level Effect Dropped by Cost for
buying
Profit for
selling
Level 1 50% Freeze Invalid Green Big Fairy Snake (Hill Country 3) 2000 250
Level 2 80% Freeze Invalid Blue Boss Roundhead Eel (Submarine 3) 4000 500
Level 3 90% Freeze Invalid Cyan Box Eel (Desert 5) 6000 750
Level 4 95% Freeze Invalid Tan Big Box Snake (Beach 3) 8000 1000

Composition restriction: no restrictions

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