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The wiki about Dan-Ball that anyone can edit. Please register for an account and read over the Manual of Style and Neutral Point of View before contributing.

1,134 articles since July 2008

Dan-Ball Games


What is new on Dan-Ball Wiki

13 June, 2017 - Navigation Bar Re-Redesign
Due to Wikia-wide changes to the header design, our header navigation bar design may need a review. Please discuss in this talk page.
27 May, 2017 - Dan-Ball Wiki Milestone - 100000 Edit Revisions!
The Dan-Ball Wiki reaches 100k edit revisions at this very news update!
9 March, 2017 - Navigation Bar Redesign
A New Navigation Bar design for various uses in the wiki is proposed. Please express your opinions on this Talk page section.
29 December, 2016 -SR Bosses
The definition of "Boss" is to be resolved. Please express your opinions on this Talk page.
23 December, 2016 -SR Enemy Naming
The "boss status" of an enemy is to be resolved after the SR update in ver18.6. Please express your opinions on this Talk page.
9 December, 2016 -SR Final Stage
The definition of "Final Stage" is to be resolved after the update in ver18.6. Please express your opinions on this Talk page.
29 October, 2016 -SR Enemy Naming
The naming of two enemies (the Bosses of Castle Gate and Hell Gate) are to be resolved. Please express your opinions on this Talk page.
1 October, 2016 -SR Enemy Navbar Revamp.
A discussion was started on whether the SR enemy navbar should be reformed. The discussion can be found here.
19 August, 2016 -SR Attack naming.
A new enemy attack was included in the recent SR update. Please discuss for its name in this talk page.
8 August, 2016 - SR Weapon pages.
A new discussion on inclusion of weapon predecessors and successors on weapon pages has been started. Please discuss in this talk page.
22 July, 2016 -SR Attack naming.
A new enemy attack was included in the recent SR update. Please discuss for its name in this talk page.

News archive

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Featured article - Stage

SR World Map

Stages on the World Map

A stage in Stick Ranger is a set of levels. Each level occupies the space of the entire screen, and navigation to the next level within a stage is done via the sign located to the right of the level. Characters will always spawn on the left side of the level, with the exception of the Town and other similar stages where they spawn closer to the centre of the stage.

Each stage contains enemies, with the exception of certain stages which has only one level and no enemies. Players will start at the Town upon game creation. All other stages have 2 to 10 levels. At the last level of a stage the player will encounter a boss or a group of bosses. (more)

Featured media

SR Mobile SF6 A team fighting enemies in Snowfield 6 in the mobile app edition of Stick Ranger.


ShisenSho Interface A screenshot of the game Shisen-Sho in action.

Dan-Ball Forum

At last! A place to talk about anything and everything related to Dan-Ball! Featuring boards on all Dan-Ball Games and a friendly community, the Dan-Ball Forum!


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