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Stats[]

experience gain from enemy
player level EXP
Yellow Boss Box Eel (Oasis)
37- 1
38 300
39 600
40 900
41 1200
42 1500
43 1800
44 2100
45 2400
46 2700
47 3000
48 2700
49 2400
50 2100
51 1800
52 1500
53 1200
54 900
55 600
56 300
57+ 1
Yellow Boss Box Eel (Oasis) Yellow Boss Box Eel (Oasis)
statistics
Location: Oasis
LP: 18000
AT: Ball: 20-50
Mine residue: 1-9
Minimum AGI: 50
Expected AGI: 58.94
Range: 250
Strength: Thunder (AT =1)
Freeze (Time -80%)
Weakness: none
LV: 47
EXP: 3000
Gold ($): 200
Drops: Thunder Spear 4 (33.33%)
Iron Medal 4 (10%)
Thunder Spirit 4 (10%)
characteristics
Species: Eel
Head: Box
Attack: OasisBossBall
OasisBossMine
Head colour: #FFFF63
Body colour: #313031
Movement: swimming


About[]

This boss shoots a large ball at characters. The ball also leaves a trail of mines, making it irritating if the boss shoots quick enough. A Hit and Run strategy with a Sniper's Triple Poison 4 is an effective way to defeat this boss. Although it boasts a large amount of LP, it can be easily defeated with a little skill. It is also advisable to prevent this boss from shooting its projectiles into nothingness, as it leaves mine residue, which are very hard to dodge if they occur almost everywhere. Another strategy is to drag a character around the boss in a circular fashion up close to its head. This will make the boss aim for the character, but the projectiles will miss as the character moves. However, this strategy may not work as well if the boss is able to hit a ranged character attacking the boss. Ice and Poison type weapons are most effective against this boss. It is also more effective if only one melee character attacks the boss, in the case if the player wants to circle around the boss with it, the player won't have to worry about making more than one melee dodge.

Trivia[]

  • This is the first enemy to have a compo item directly modeled after its attack. That compo item is even dropped by this enemy itself.
Stick Ranger Enemies
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