This enemy, when it draws close to characters, fires a slew of 40 sparks in a wide pattern in front of it. These sparks last quite a long time, and unlike the otherthreeenemies in this stage, these sparks travel at a semi decent speed. They deal an incredible amount of damage (albeit over time, given the low amount of damage per frame). The best way to deal with it is to bait it away from other characters, avoiding the slew of projectiles (and keeping them aimed away from the other characters) while they focus on attacking it, preferably with powerful weapons such as the Electric Shock 5 and Indra Arrow 6. Poison Charms are also useful in nullifying damage. If a character with extremely high DPS and STR Priests are used, e.g. a Spark ClawBoxer with Bullet's Card 6 and Quick's Card 5, the attacks from the boss might be not as dangerous as the characters can possibly kill the boss, obtain its drops and leave the stage before the whole poison dose is applied.