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Stats[]

experience gain from enemy
player level EXP
Grey Boss Triangle Walker
68- 1
69 800
70 1600
71 2400
72 3200
73 4000
74 4800
75 5600
76 6400
77 7200
78 8000
79 7200
80 6400
81 5600
82 4800
83 4000
84 3200
85 2800
86 1600
87 800
88+ 1
Grey Boss Triangle Walker Grey Boss Triangle Walker
statistics
Location: Hell 1
LP: 150000
AT: Bullet:10-15 (Burn 5%) ×3
Fire residue:3-5 (Burn 5%) ×9
Minimum AGI: 50
Expected AGI: 142.09
Range: 500
Strength: Freeze (Time -100%)
Weakness: none
LV: 78
EXP: 8000
Gold ($): 500
Drops: Heal's Card 1 (20%)
Heal's Card 2 (10%)
characteristics
Species: Walker
Head: Triangle
Attack: H1BossBulletM2CommonFireAT
Head colour: #323232
Body colour: #882200
Movement: walking


About[]

This boss is essentially a stronger Grey Triangle Walker. It shoots 3 bullets in a high arch, which pierces characters and each exploding into 9 fire attacks on contact with the terrain. Due to its full-screen range, and the somewhat random trajectory of two of its bullets, its attack can be incredibly dangerous, as the fire residue can deal incredible damage to groups of characters. The best strategy is to have a single melee character distract the boss, while the other characters defeat the White Triangle Stickmen that also inhabit the screen. Also, once they're finished, they'll be out of range for the most part of the boss's attack. Be sure the distracting character avoids the bullets, because the flames can deal a dangerous amount of damage in a short time span. Ice, Poison, and Thunder type weapons are best against this boss. If the character distracting the boss is a melee, a Critical's Card and/or Berserk Card can help become the boss much easier to beat once its Stickmen allies are gone. However, in the case of the Berserk Card, dodging must be more precise.

Trivia[]

  • This is the second enemy in the game who can drop at least two different levels of the same compo item, the first being the Ice Castle Boss.
Stick Ranger Enemies
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