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Stats[]

experience gain from enemy
player level EXP
Grey Castle Stickman
51- 1
52 50
53 100
54 150
55 200
56 250
57 300
58 350
59 400
60 450
61 500
62 450
63 400
64 350
65 300
66 250
67 200
68 150
69 100
70 50
71+ 1
Grey Castle Stickman Grey Castle Stickman
statistics
Location: Mountain 2
LP: 2500
AT: 1-1 (Burn 5%)
Minimum AGI: 10
Expected AGI: 14.00
Range: 80
Strength: Thunder (AT =1)
Fire (AT =1)
Ice (AT =1, Slow immune)
Poison (Immune)
Freeze (Time -100%)
Weakness: none
LV: 61
EXP: 500
Gold ($): 500
Drops: Garnet 5 (0.5%)
characteristics
Species: Stickman
Head: Castle
Attack: M2CommonFireAT
Head colour: #656565
Body colour: #992222
Movement: Walking


About[]

These enemies usually come in groups of 50 and attack by dropping fire attacks on the ground. They are also usually around Red Roundhead Copters and the occasional Grey Big X Walker. The bait strategy does work to an extent, but it is more recommended to use when there aren't any Copters due to the aerial fire attacks they do. Likewise with the rest of the stage, it is nearly immune to everything except Physical attacks and Freeze damage. The Boxer's Mach Claw 5 is largely recommended for damaging single targets, and a Gladiator's Blade 5 for clustered groups. Since the Magician only has its starting weapon as a Physical weapon, a Big Icicle 4 or Freeze Explosion 6 will make the class more suitable. Since this enemy, along with its allies, can cause the entire screen to be filled with their Fire attacks, Black Crystals are highly recommended as a means of defending against the fire.

Stick Ranger Enemies
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