Hit is used to change the amount elements, TBombs and ducks are moved when they are moused-over. This scale goes from 0 to 3 (only from 1 to 3 in Liquid Apptoy). The higher the number, the more an element is moved when it is moused-over. At hit 0, nothing happens when elements and objects are moused-over. Hit also adjusts how much of an element is changed to a different color with paint.