Gaming
 

Liquid Webtoy

From Dan-Ball Wiki

This is Liquid Webtoy in action.

Liquid Webtoy is a simulation game (like Powder Game or Earth Editor) for liquid/fluid at Dan-Ball. Unlike those games however, each dot comes in "blobs"(see right) instead of one pixel per dot. Another thing unique is that it simulates pressure in fluids, adding to it's realism.



Contents

[edit] Elements

  • Water adds a liquid element to the 'playing field'.
  • Ice adds the solid form of Water to the 'playing field'.
  • Magma adds a solid that changes Water and Ice to cloud.
  • Cloud adds the gaseous form of Water and Ice. Will slowly change into Water.

[edit] Special objects

  • Duck adds a duck to your 'playing field'.
  • Wall adds a wall, elements can not go through.

[edit] Tools and options

  • Paint changes the color of elements, depending on Hit amount.
  • Mix adjusts whether element colors mix or stay separate.
  • RGB Scale changes the paint color. (Does not apply to the current.)
  • Start-Stop starts and stops the scene.
  • Hit edits the strength of the reaction, if the mouse touches an element.
  • BH is the acronym for black hole. You can change the strength of the black hole from 1 to 5.
  • BG is the acronym for Background. With this tool you can change the background picture.
  • AB changes the alpha blend.
  • Line displays a profile line.
  • Reset resets the play.
  • TBomb explodes after a short amount of time.
  • Bomb explodes after it hits the water.
  • Clear erases blobs and ducks.

[edit] See also

[edit] External Links