This enemy is extremely dangerous due to its strong triple fire attack. It has a long range, which is about as long as the Triple Shot 1's range, and its attacks pierce through the terrain. This enemy is also considered more dangerous than the actual boss. The rough terrain of the level also makes it hard to attack it with a more powerful weapon, such as the Gunner's Bazooka 2. However, a Hit and Run strategy with a Sniper wielding a Poison Arrow 1 or Double Poison 2 equipped with a Peridot 2 or 3 may work well against them. Ice and Freeze type weapons do great against this enemy in order for melees to bring it down quicker. A Boxer with a Poison Knuckle 3 with a Peridot 2 or 3 also does very well against it. The outrange strategy does exceptionally well against this enemy, as well. The Bait strategy also works against them if there are no Cyan Gel Dragons nearby. This enemy's large amount of LP can also be a problem. Surprisingly, the fire attack used by this enemy is stronger and faster than the Submarine Shrine Boss's fire attack, but it only has half the range.
This was the first enemy to have its level, gold drop, and EXP upgraded. Before ver4.4, this enemy gave 600 EXP, dropped 120 Gold, and was LV 24.