Pump is a solid element in Powder Game.
Properties[]
- Absorbs liquids, and the element gas. Pump can become charged with these elements in a reaction similar to that of the reaction of thunder and metal.
- Like thunder-charged metal, pump will only release its held substance if said substance flows through a pen-s 0 line of pump. Anything thicker, and the substance will hit the end of the pump and loop back around.
- Unlike thunder-charged metal, if an element inside pump reaches a two-way split facing downwards in the pump, it will randomly move down one end.
- If two dots of the same element collide while inside pump, they will become one until exiting the pump, where it then separates to it's original amount.
- When an element exits pump, it is released one dot away from the pump dot to prevent it from instantly re-entering the pump.
- If another element is obstructing this dot, the element within the pump will simply hit the dead-end and disappear.
- When hit by bomb, the shrapnel turns into spark; and if the pump line is broken through by bomb, the flowing liquid will flow out from the broken part in mass amounts.
- When ant hits pump, the ant creates patterns like it does with C-4, ice, glass, fuse, vine, wood, and metal.
- When cloud or snow are absorbed by pump, it transforms into water instantly.
- Pump obstructs thunder and laser.
- When a liquid is absorbed, it loses its properties until it flows out (e.g. magma in pump will not burn any objects).
Reactions with objects[]
- When clone ball hits it, the clone ball clones it like it would with metal and other solids.
- When a wheel is turning and comes in contact with it, the pump turns into spark.
Usage[]
- To absorb and remove liquids/gas.
- To transport liquids/gas
- To act as a barrier for liquids.
- Pump courses.
Trivia[]
- When Pump was first implemented, it was misnamed as "Pomp". This was immediately fixed.