experience gain from enemy
player level EXP
Red Boss Roundhead Copter
55- 1
56 650
57 1300
58 1950
59 2600
60 3250
61 3900
62 4550
63 5200
64 5850
65 6500
66 5850
67 5200
68 4550
69 3900
70 3250
71 2600
72 1950
73 1300
74 650
75+ 1
Red Boss Roundhead Copter Red Boss Roundhead Copter
Location: Mountain 2
LP: 30000
AT: Ball: 66-66 (Burn 5%)
Fire residue: 3-6 (Burn 5%) ×30
Minimum AGI: 50
Expected AGI: 95.59
Range: 80
Strength: Thunder (AT =1)
Fire (AT =1)
Ice (AT =1, Slow immune)
Poison (Immune)
Freeze (Time -100%)
Weakness: none
LV: 65
EXP: 6500
Gold ($): 5000
Drops: Peridot 5 (20%)
Species: Copter
Head: Roundhead
Attack: GreyBigXWalkerBallM2CommonFireAT
Head colour: #982121
Body colour: #666666
Movement: Flying


The boss is a combination of its smaller brethren and the Grey Big X Walker. It drops a ball which will burst into flames like the Magician's Super Volcano 4. The ball is more lethal for the touch than the Grey Big X Walker's, and the flames last much longer, so it is ill-advised for characters to stand/walk below it. It also drops the balls quicker than the Grey Big X Walker, so that melee characters will barely avoid its attack while they attack it. Characters with high range like Snipers will ensure no harm. However, the boss is strong against every type except Physical attacks, so Physical Bows/ranged weapons will aid in the battle. A Knockback's Card might be a viable compo item for some ranged characters to keep the boss from getting in range to attack. The bait strategy is somewhat effective, but be prepared to move characters, as the boss will occasionally make sudden movements to the left or right, which can cause more harm than good. The Sniper's Nonuple Arrow 4 with a Bullet's Card 4 and a Guide's Card is a great weapon to use against this boss, especially from a far enough range.

Alternatively, if no character is in possession of a Physical type weapon, a Freeze type weapon will also work on the boss, since it only omits the freeze time, but not the damage out of it. Magicians are a major example, since only their starting weapon is their only Physical one. The Big Icicle 4 or the Freeze Explosion 6 will allow the Magician to become much more suitable against this boss.

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