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Stick Ranger

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Stick Ranger


[edit] About

Stick Ranger (often abbreviated to SR) is an action RPG Java game created by programmers hired by ha55ii. It was released as V1.0 (ALPHA) on July 18th, 2008. The official description of this game is given as "Four stickman of adventure!". In the game, the player controls four characters with the mouse, dragging them in a similar fashion as in Irritation Stickman, but without the timer on holding the character. These characters wander about, defeating enemies they encounter and passing through levels to reach bosses. The levels are all optional (the player can simply drag a character to the next sign to skip levels), but to unlock the following stage the player has to kill the boss at the end of each stage. For a long time the final goal of the game was to kill the Castle Boss located in the Castle. With the addition of stages after the Castle, the final stage is currently shifting to different stages. Even after this final stage has been accomplished, the player can still continue playing to improve their characters and collect more weapons and items.



The "save OK" message appears at the lower right of the game screen, and tells the player the game has been saved to his or her browser cookies.

[edit] Saving your game

The progress in Stick Ranger is saved automatically while playing. Everytime upon leaving a stage by using the "next" sign, a message in the lower right will appear which says "save OK". It tells the player the game has been saved to his or her browser cookies. However cookie data can easily get lost, deleted, cleared by privacy settings of a browser. Because of this it is highly recommended for a player to save games by using the Get and Set mechanism in a regular manner. However the player needs a Dan-Ball account to use Get and Set.

[edit] Classes

Main article: Class

There are six classes in Stick Ranger:

Stick Ranger classes
Boxer
Boxer
· Gladiator
Gladiator
· Sniper
Sniper
· Magician
Magician
· Priest
Priest
· Gunner
Gunner


[edit] Weapons

Main article: Weapon

Weapons can be used by the characters to fight against the enemies. Every character class has its own weapon type.



Stick Ranger weapons
Gloves
Gloves
· Swords
Swords
· Bows
Bows
· Orbs
Orbs
· Staves
Staves
· Guns
Guns




[edit] Items

Main article: Item

Items are dropped by enemies when they are killed. Items include weapons (see above), onigiri, gold and compo items.

[edit] Compo items

There are the categories of compo items:



Stick Ranger compo items
Stones
Stones
· Crystals
Crystals
· Jewels
Jewels
· Cards
Cards
· Medals
Medals


stage navigation ver5.6
World Map
TownOpening StreetGrassland 1Grassland 2Grassland 3Grassland 4Grassland 5Grassland 6Grassland 7LakeForest 1Forest 2Cavern 1Cavern 2Cavern 3VillageHill Country 1Hill Country 2Hill Country 3Castle GateCastleSeaside 1Seaside 2Seaside 3Seaside 4Submarine 1Submarine 2Submarine 3Mist Grove 1Mist Grove 2Mist Grove 3
list of stages:
Town
Opening Street
Grassland 1
Grassland 2
Grassland 3
Grassland 4
Grassland 5
Grassland 6
Grassland 7
Hill Country 1
Hill Country 2
Hill Country 3
Lake
Forest 1
Forest 2
Cavern 1
Cavern 2
Cavern 3
Village
Castle Gate
Castle
Seaside 1
Seaside 2
Seaside 3
Seaside 4
Submarine 1
Submarine 2
Submarine 3
Mist Grove 1
Mist Grove 2
Mist Grove 3



[edit] Stages

Main article: Stage

The World Map, as well as the list of stages are listed in the navigation bar on the right. At each stage different enemies are waiting for you. To proceed to the next stage you have to clear all enemies from the last level of the stage, including the Boss(es) that are present.

[edit] Enemies

Enemies are present throughout the stages of the game, and the player's job is to defeat them.

Some enemies are found only at the end of a stage, and are more powerful than others in the same stage. These are known as bosses.

  • Main Article: Boss.

The head and the species of an enemy has a large impact on its behaviour. Therefore enemies can be classified by these two attributes.


Stick Ranger species
Walkers · Snakes · Bats · Dragons · Wheels · Trees · Fish · Stickmen · Mushroom · Eel


Stick Ranger heads
Smiley
Smiley
·
Skull
Skull
·
Fairy
Fairy
·
X
X
·
Cap
Cap
·
Roundhead
Roundhead
·
Gel
Gel
·
Star
Star
·
Mask
Mask


[edit] Stats

Main Article: Statistics.

This is a list of statistics that a player, character or weapon has.

[edit] Player Stats

[edit] Character Stats

  • LP - Life points
  • STR - Strength
  • DEX - Dexterity
  • MAG - Magic
  • SP - Stat points
  • Aura AT - Offensive bonus conferred via Priest's aura
  • Aura DF - Defensive bonus conferred via Priest's aura
  • FP - Fighting power (FP = LV + WEAPONx2 + COMPO + COMPO)

[edit] Weapon Stats

  • AGI - Time between attacks
  • AT - Damage of attacks
  • Defense - Damage reduction
  • Range - Attack Range
  • Type - Element of attack
  • MP - Magic points
  • $$ - Usage cost in Gold per bullet (only for Guns)

[edit] Fighting strategies

There is a huge number of strategies to fight enemies in Stick Ranger. However some of the most basic and often used strategies are given below:

[edit] Version History

Main Article: Version History (Stick Ranger)

[edit] See also

[edit] External Links