This enemy is not very difficult to handle with ranged characters. It is essentially a slightly weaker version of the Green Skull Bat, but with higher LP. However, it may be somewhat dangerous to melee characters if the bat hovers out of their attack range. To counter this, Ice or Freeze type weapons will work against it to keep them in place so melees can defeat it with no trouble at all. Thunder type weapons, such as the Whipper's Thunder Whip or the Angel's Thunder Ring, will also be helpful in taking this enemy down.