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TownOpening StreetGrassland 1Grassland 2Grassland 3Grassland 4Grassland 5Grassland 6Grassland 7LakeForest 1Forest 2Cavern 1Cavern 2Cavern 3VillageHill Country 1Hill Country 2Hill Country 3Castle GateCastle (Stick Ranger stage)Seaside 1Seaside 2Seaside 3Seaside 4Submarine 1Submarine 2Submarine 3Submarine 4Submarine ShrineMist Grove 1Mist Grove 2Mist Grove 3???Desert 1Desert 2Desert 3Desert 4Desert 5OasisDesert 6Desert 7PyramidDesert 8Beach 1Beach 2Beach 3ResortCavern 4Cavern 5Cavern 6Snowfield 1Snowfield 2Mountain 1Mountain 2MountaintopSnowfield 3Snowfield 4Snowfield 5Snowfield 6Snowfield 7Snowfield 8Frozen LakeIce CastleSnowfield 9Beach 4Forest 3Forest 4Forest 5Forest 6Forget Tree!!!Hell 1Hell 2Hell 3Hell 4Hell 5IslandHell 6Inferno 1Inferno 2Inferno 3Blood LakeCavern 7Cavern 8Hell 7Hell 8Hell GateHell CastleVolcano (Stick Ranger stage)SR World Map
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This map shows the areas where Trees are present.

The Tree is an enemy species in Stick Ranger. It is the first species that the player encounters in the game that lacks the ability to move; thus, weapons of type Fire are useful against them. Trees tend to stretch themselves towards characters that outrange them, and they will attack once the distance between their head and the character is in their attack range. It has a random number of squares below it, and sways sideways frequently. Attacks vary from tree to tree, but they are almost all ranged. In ver16.8 an alternate version of Trees was introduced which is essentially an inverted Tree, with the head also inverted. Trees hold the largest population of species in Stick Ranger, as of ver17.3. There are 45 different Trees throughout the game thus far. (43 normal and 2 inverted)

Since ver16.8, a new tree variant has been introduced that looks nearly the same as the other trees, but is upside down (head included) and is attached to the ceiling of the terrain. They are rooted to the spot like their right side up counterparts, and can also sway like them as well. This can make it difficult or nearly impossible for Boxers, and certain weapons for Gladiators and Whippers to reach them, depending on the height of the ceiling to the ground. Weapons like the Flame Blade 6 and the Lightsaber 6 can be activated by a ground enemy, then dragged to the tree. Weapons like the Thorn Flail 6 can be activated by a ground enemy, then the projectiles travel up, striking the trees.

Types of Trees

Smiley Trees

Skull Trees

Roundhead Trees

Gel Trees

Star Trees

Box Trees

Vampire Trees

Shield Trees

Diamond Trees

Mask Trees

Triangle Trees

Cap Trees

Trivia

Treegoeswhoops
  • While they're fixed in their spot, they can fall off if placed near a cliff (or budge a pixel or two). This results in a quick drop relative to other species.
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Walker
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Snake
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Bat
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Dragon
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Stickman
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Tree
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Wheel
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Fish
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Mushroom
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Eel
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Spider
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Cactus
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Zombie
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Copter
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Bouncer
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Blankgerm
Germ
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Digger

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