This map shows the areas where Walkers are present.
Walker is an enemyspecies in Stick Ranger. These creatures are mostly basic enemies, found mostly in early gameplay. Walkers have two feet which are represented by one square for each foot. Their AI consists of sliding slowly along the ground, and every frame, they have a 1/100 chance to switch direction. Their movement speed is so slow (0.1 pixels per frame) that they are the slowest mobile species family in the entire game. Walkers can not climb any hills no matter how small the hills are. They can also be found on top of hills, but only if they spawn there. Some Walkers have melee attacks, while some Walkers can spit ranged projectiles to attack characters. This is one of the largest species family in the entire game. There are 38 different Walkers throughout the game thus far.
Sometimes, when starting a screen with Walker enemies, some of the Walkers (mostly Big Walkers) may go flying across the screen. This is easily seen in Hill Country 1, as the Green Big Smiley Walkers tend to do this. It is possible to see this with other Walker enemies, though. It is possible that this is caused due to the Walkers spawning partially inside of uneven terrain (which occurs quite often in stages with a rough landscape, such as Hill Country 1) , thus causing the terrain to forcibly push them out.