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TownOpening StreetGrassland 1Grassland 2Grassland 3Grassland 4Grassland 5Grassland 6Grassland 7LakeForest 1Forest 2Cavern 1Cavern 2Cavern 3VillageHill Country 1Hill Country 2Hill Country 3Castle GateCastle (Stick Ranger stage)Seaside 1Seaside 2Seaside 3Seaside 4Submarine 1Submarine 2Submarine 3Submarine 4Submarine ShrineMist Grove 1Mist Grove 2Mist Grove 3???Desert 1Desert 2Desert 3Desert 4Desert 5OasisDesert 6Desert 7PyramidDesert 8Beach 1Beach 2Beach 3ResortCavern 4Cavern 5Cavern 6Snowfield 1Snowfield 2Mountain 1Mountain 2MountaintopSnowfield 3Snowfield 4Snowfield 5Snowfield 6Snowfield 7Snowfield 8Frozen LakeIce CastleSnowfield 9Beach 4Forest 3Forest 4Forest 5Forest 6Forget Tree!!!Hell 1Hell 2Hell 3Hell 4Hell 5IslandHell 6Inferno 1Inferno 2Inferno 3Blood LakeCavern 7Cavern 8Hell 7Hell 8Hell GateHell CastleVolcano (Stick Ranger stage)SR World Map
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This map shows the areas where Walkers are present.

Walker is an enemy species in Stick Ranger. These creatures are mostly basic enemies, found mostly in early gameplay. Walkers have two feet which are represented by one square for each foot. Their AI consists of sliding slowly along the ground, and every frame, they have a 1/100 chance to switch direction. Their movement speed is so slow (0.1 pixels per frame) that they are the slowest mobile species family in the entire game. Walkers can not climb any hills no matter how small the hills are. They can also be found on top of hills, but only if they spawn there. Some Walkers have melee attacks, while some Walkers can spit ranged projectiles to attack characters. This is one of the largest species family in the entire game. There are 38 different Walkers throughout the game thus far.

Sometimes, when starting a screen with Walker enemies, some of the Walkers (mostly Big Walkers) may go flying across the screen. This is easily seen in Hill Country 1, as the Green Big Smiley Walkers tend to do this. It is possible to see this with other Walker enemies, though. It is possible that this is caused due to the Walkers spawning partially inside of uneven terrain (which occurs quite often in stages with a rough landscape, such as Hill Country 1) , thus causing the terrain to forcibly push them out.

Types of Walkers[]

Smiley Walkers[]

X Walkers[]

Roundhead Walkers[]

Gel Walkers[]

Box Walkers[]

Triangle Walkers[]

Coconut Walkers[]

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