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Weapon

From Dan-Ball Wiki

A weapon in Stick Ranger is an item used by characters to attack.

Contents

[edit] About

This shows a Staff of Ice with a Sapphire and a Catapult's Card attached as compo items.
Weapons can be acquired via the Shop, or from enemies. All weapons have slots that allow compo items to be attached to the weapon. Weapons dropped from enemies can hold 2 compo items, while weapons bought from the shop can hold only 1 compo item. The second slot is filled with a grey-coloured X (which displays "NG" upon rollover), and no compo items may fit into that slot.

When a player hovers the mouse cursor on a weapon, regardless if placed in the inventory or equipped, the weapon menu will display its stats, as well as two black boxes at the bottom, representing the two compo item slots of a weapon. If the weapon has a compo item attached, it will be displayed in their respective boxes with the name of the compo item, otherwise the box will be blank and the word "none" is displayed.

[edit] Magical weapons

Some weapons have bonus attacks or effects, displayed below the "range" value in the weapon menu. Often, MP is required to activate these bonus attacks. Such weapons are known as magical weapons, and while they can be used without MP, the weapon will not be as effective. Magical weapons are usually of an elemental type. Magicians, Priests, and Gunners have no magical weapons.

[edit] Weapons with usage cost

The only weapons which have usage costs are guns. All guns (except for the starting gun) use bullets which cost gold. it is therefore advised to keep the starting gun at all times, as those bought in the shop only allow one compo item instead of two. Gold is deducted from the player every time the gunner fires a shot. The amount of gold which has to be paid can be reduced by spending SP into MAG, down to a minimum of $1 per shot. Once out of gold the Gunner still walks into shooting range of the enemies (if autowalk is enabled) and will attempt to shoot, but no bullets appear.

[edit] Weapon classification

Each character is automatically equipped with a starting weapon upon creation of a new game. Each individual character class has its unique set of weapons that are unequippable by other classes. For example, a sniper may only use bows, while a boxer may only use gloves. Thus, weapons can be classified according to the characters that can equip them.

Weapons can also be classified according to the depth at which they are found in the game. This is particularly useful when dealing with the Shop - the deeper in the game a weapon is found, the later it will be unlocked for sale in the Shop and the more expensive it will be. Hence, "1st Weapons" refer to the starting weapons, while "13th weapons" refer to the weapons found deepest in the game - in Mist Grove 1 and Mist Grove 2.

[edit] Weapon list

Gloves Swords Bows Orbs Staves Guns
1st Weapons File:Glove.png Glove File:Sword.png Sword File:Bow.png Bow Magic Magic File:Staff.png Staff File:Gun.png Gun
2nd Weapons File:Mach Punch.png Mach Punch 1 File:Iron Sword.png Iron Sword 1 File:Triple Shot.png Triple Shot 1 Explosion Explosion 1 File:Staff of Wood.png Staff of Wood 1 File:Handgun.png Handgun 1
3rd Weapons File:Thunder Glove.png Thunder Glove 1 File:Fire Sword.png Fire Sword 1 File:Poison Arrow.png Poison Arrow 1 Ice Ice 1 File:Long Staff.png Long Staff 1 File:Submachine-gun.png Submachine-gun 1
4th Weapons File:Fire Glove.png Fire Glove 1 File:Thunder Sword.png Thunder Sword 1 File:Double Arrow.png Double Arrow 1 Fire Fire 1 File:Staff of Thunder.png Staff of Thunder 1 File:Shotgun.png Shotgun 1
5th Weapons File:Poison Glove.png Poison Glove 1 File:Ice Sword.png Ice Sword 1 File:Fire Arrow.png Fire Arrow 1 Thunder Thunder 1 File:Staff of Ice.png Staff of Ice 1 File:Rifle.png Rifle 1
6th Weapons File:Freeze Glove.png Freeze Glove 2 File:Long Sword.png Long Sword 2 File:Triple Arrow.png Triple Arrow 2 Freeze Freeze 2 File:Battle Staff.png Battle Staff 2 File:Grenade.png Grenade 2
7th Weapons File:Needle Glove.png Needle Glove 2 File:Thunder Sword.png Lightsaber 2 File:Quad Arrow.png Quad Arrow 2 File:Blizzard (orb).png Blizzard 2 File:Staff of Fire.png Staff of Fire 2 File:Laser Gun.png Laser Gun 2
8th Weapons File:Spark Glove.png Spark Glove 2 File:Fire Sword.png Flame Sword 2 File:Oct Arrow.png Oct Arrow 2 Volcano Volcano 2 File:Lightning Staff.png Lightning Staff 2 File:Bazooka.png Bazooka 2
9th Weapons File:Sonic Punch.png Sonic Punch 2 File:Frozen Sword.png Frozen Sword 2 File:Double Poison.png Double Poison 2 Thunder Storm Thunder Storm 2 File:Staff of Poison.png Staff of Poison 2 File:Homing Laser.png Homing Laser 2
10th Weapons File:Thunder Knuckle.png Thunder Knuckle 3 File:Sabel.png Sabel 3 File:Triple Shot.png Quint Shot 3 File:Delta Explosion (orb).png Delta Explosion 3 File:Long Wood Staff.png Long Wood Staff 3 File:Handgun.png Beretta 3
11th Weapons File:Fire Knuckle.png Fire Knuckle 3 File:Fire Sabel.png Fire Sabel 3 File:Double Fire.png Double Fire 3 Icicle Icicle 3 File:Staff of Freeze.png Staff of Freeze 3 File:Uzi.png Uzi 3
12th Weapons File:Mach Knuckle.png Mach Knuckle 3 File:Thunder Sabel.png Thunder Sabel 3 File:Double Iron Arrow.png Double Iron Arrow 3 Fire Rise Fire Rise 3 File:Staff of Light.png Staff of Light 1 File:Remington.png Remington 3
13th Weapons File:Poison Knuckle.png Poison Knuckle 3 File:Ice Sabel.png Ice Sabel 3 File:Triple Iron Arrow.png Triple Iron Arrow 3 Big Thunder Big Thunder 3 File:Staff of Flame.png Staff of Flame 3 File:Sniper Rifle.png Sniper Rifle 3




Stick Ranger weapons
Gloves
Gloves
· Swords
Swords
· Bows
Bows
· Orbs
Orbs
· Staves
Staves
· Guns
Guns






Stick Ranger items
Compo items
Compo items
· Weapons
Weapons
· Gold
Gold
· Onigiri
Onigiri