experience gain from enemy
player level EXP
White Boss Castle Dragon
52- 1
53 600
54 1200
55 1800
56 2400
57 3000
58 3600
59 4200
60 4800
61 5400
62 6000
63 5400
64 4800
65 4200
66 3600
67 3000
68 2400
69 1800
70 1200
71 600
72+ 1
White Boss Castle Dragon White Boss Castle Dragon
Location: Snowfield 3
LP: 38000
AT: Ball: 10-10 (Burn 5%)
Fire residue: 6-9 (Burn 5%)
Minimum AGI: 50
Expected AGI: 109.29
Range: 350
Strength: Fire (AT -50%)
Freeze (Time -90%)
Weakness: none
LV: 62
EXP: 6000
Gold ($): 1000
Drops: Berserk Card 5 (10%)
Ring's Card 5 (10%)
Species: Dragon
Head: Castle
Attack: SF3BossBall
Head colour: #FEFEFE
Body colour: #990000
Movement: Flying


If characters with at least 250 range exist in the player's current party, this is a very simple boss to deal with. Its Ball attack does low damage, although it produces a long-lasting fire residue on impact with the ground. Dodge the balls and kill the Pink Gel Tree in the area quickly, and this boss will go down easily. Ice and Thunder type weapons will be especially helpful for ranged characters. Low-range teams, especially melee-only teams, will find this boss much more difficult. It has different AI than normal dragons - this one tends to stay at the top of the area, and has an attack range that spans most of the screen. In addition, the usual Lure strategy does not work well since the boss will not chase stickmen at all. Investment in the Catapult's Card, Big Card and/or Long Sword's Card may be necessary for such teams to get past this boss.


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