This boss wanders around, dropping its mine attack to the bottom of the stage. The mines only deal damage after 1.6s where it turns from light grey to dark grey. This boss, although possessing a large sum of LP, is fairly trivial to deal with if characters merely hang out above the boss. Ranged characters will have no problem avoiding the boss's attacks, and melee characters only need slightly careful watch to make sure they stay above the boss while dishing out their attacks. However, this boss is aided by three Yellow Demon Eels, which can act as support. The important thing in this fight, as such, is to eliminate the eels first to reduce the threat by a great deal. Once they're gone, the boss is easy pickings. Thunder and Poison type weapons are best against this boss. A Boxer with a Poison Claw 5 equipped with a Peridot or a Priest with a Poisonous Staff 6 with the same compo items can deal large amounts of damage to the boss at a time. The Sniper's Indra Arrow 6 is also a useful weapon against it.