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Stats[]

experience gain from enemy
player level EXP
White Boss Smiley Walker
10- 1
11 200
12 400
13 600
14 800
15 1000
16 1200
17 1400
18 1600
19 1800
20 2000
21 1800
22 1600
23 1400
24 1200
25 1000
26 800
27 600
28 400
29 200
30+ 1
White Boss Smiley Walker White Boss Smiley Walker
statistics
Location: Cavern 1
LP: 4400
AT: 4-5 ×10
Minimum AGI: 15
Expected AGI: 78
Range: 150
Strength: Freeze (Time -80%)
Weakness: none
LV: 20
EXP: 2000
Gold ($): 700
Drops: Diamond 2 (10%)
Catapult's Card 2 (10%)
characteristics
Species: Walker
Head: Smiley
Attack: White Spark
Head colour: #FEFEFE
Body colour: #999999
Movement: walking


About[]

Similar to its cousin, the Grey Boss Smiley Walker, but with large differences in LP and attack power. It fires bullets akin to the magical attack of the Spark Glove 2, having the property of rolling on the ground. Players will probably end up fighting it a lot, as it drops the Catapult's Card 2. One strategy to defeat it is to use a Sniper with a Triple Shot 1 or a Quint Shot 3, or a Gunner with a Rifle 1 equipped with a Catapult's Card 1, but that will take a long time, since the Quint Shot is beyond the Castle Another strategy is to use the Hit and Run strategy with a Sniper's Double Poison 2. Another strategy is to lure it with the weakest character by hanging him directly over the boss. That way, the boss will keep attacking upwards, while the rest of the team can attack the boss. The "bait" will only take minimum damage as only a small amount of pellets will hit it. Having a Priest with over 20 DEX can also help negate the damage taken to minimum. Letting melee characters attack this boss with the protection of a Silver Crystal will also help. Ice type weapons are also helpful to keep the boss from attacking a lot, giving players more time to attack with ranged characters before having to react.

Stick Ranger Enemies
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