Dan-Ball Wiki
Register
Advertisement

Stats[]

experience gain from enemy
player level EXP
White Roundhead Zombie
34- 1
35 30
36 60
37 90
38 120
39 150
40 180
41 210
42 240
43 270
44 300
45 270
46 240
47 210
48 180
49 150
50 120
51 90
52 60
53 30
54+ 1
White Roundhead Zombie White Roundhead Zombie
statistics
Location: Desert 6
LP: 1200
AT: 11-15
Minimum AGI: 50
Expected AGI: 82.03
Range: 20
Strength: none
Weakness: Fire (AT +100%)
LV: 44
EXP: 300
Gold ($): 66
Drops: Nonuple Arrow 4 (3.33%)
characteristics
Species: Zombie
Head: Roundhead
Attack: RoundheadZombieAttack
Head colour: #FFFFFF
Body colour: #310063
Movement: walking


About[]

This is the first Zombie enemy. They wander into characters and fire Mines as a melee attack. It has a range nearly equal to that of a Boxer, but their high AT poses a threat to characters if present in larger groups. Due to their weakness against fire, it is useful with certain Fire type weapons, such as the Gladiator's Flame Sabel 4, ythe Whipper's Explosion Chain 4, etc. to fight these enemies. An alternate would be any status-inducing weapons, like the Magician's Ice Meteor 4 or the Priest's Staff of Poisoner 4. This is the first enemy that uses a Mine attack that does not swim as well as the first Roundhead enemy introduced to the Desert stages.

Stick Ranger Enemies
Advertisement