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Stats[]

experience gain from enemy
player level EXP
White Skull Stickman (CG)
4- 1
5 10
6 20
7 30
8 40
9 50
10 60
11 70
12 80
13 90
14 100
15 90
16 80
17 70
18 60
19 50
20 40
21 30
22 20
23 10
24+ 1
White Skull Stickman (CG) White Skull Stickman (CG)
statistics
Location: Castle Gate
LP: 200
AT: 6-8
Minimum AGI: 50
Expected AGI: 97.76
Range: 20
Strength: none
Weakness: none
LV: 14
EXP: 100
Gold ($): 60
Drops: Needle Glove 2 (2%)
Diamond 1 (1%)
characteristics
Species: Stickman
Head: Skull
Attack: Red Two Arrow
Head colour: #CBCBCB
Body colour: #996633
Movement: walking


About[]

The White Skull Stickman appears in moderately large-sized mobs throughout the Castle Gate stage, and can pose a threat if they are not handled carefully. Skilled players should have no trouble handling these enemies. The bait strategy can be applied to fight them by dragging a weak character above the enemy. Watch out for the Red Skull Stickman when doing this, as its fire can cause some trouble with attacking characters. The Gunner's Laser Gun 2, the Gladiator's Flame Sword 2 and Frozen Sword 2, and the Angel's Ice Ring 1, is also very effective due to the quantity of this enemy and the rather level terrain. Due to the fact that they drop Diamond 1s, which can be sold for a relatively higher price than normal, they are very handy for killing and also great for earning money rather quickly.

Stick Ranger Enemies
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